Executive brief
A vulnerability exists in the Open Asset Import Library (Assimp), a widely used tool for importing various 3D model formats into applications. When processing specially crafted Character Studio Motion (CSM) files, the library may experience a memory error that can lead to an application crash or allow an attacker to execute unauthorized code. This issue primarily affects systems where an attacker can provide a malicious file for the software to process locally.
Technical details
A heap-based buffer overflow exists in Assimp up to version 6.0.5 within the `Assimp::CSMImporter::InternReadFile` function in `code/AssetLib/CSM/CSMLoader.cpp`. The vulnerability is triggered when a CSM file defines a `$LastFrame` value that is less than or equal to the `$FirstFrame` value. This results in an insufficient memory allocation for position keys, causing subsequent write operations to exceed the buffer boundaries. An attacker can exploit this locally by providing a malformed CSM file to an application using the library. A patch has been released (commit eb84eec) which implements a check to ensure the frame range is positive before allocation.
Affected products
- Open Asset Import Library Assimp up to 6.0.5
Timeline
- 2026-05-12: disclosed: Issue first reported on GitHub
- 2026-06-04: patched: Fix merged into master branch
- 2026-07-03: advisory: CVE published to NVD
References
- https://github.com/assimp/assimp/commit/eb84eec580d3f4ba2f0fd87409b7d0744620f11e
- https://github.com/assimp/assimp/issues/6622
- https://github.com/assimp/assimp/pull/6649
- https://github.com/user-attachments/files/27235863/poc.zip
- https://vuldb.com/cve/CVE-2026-14610
- https://vuldb.com/submit/844646
- https://vuldb.com/vuln/376118